Boy it’s been a strange week. The only other thing I managed to get posted was that review of Trials Fusion, which turned out to be kind of disappointing, just like my productivity. To be fair, there was a party bus involved and then bowling got weird and—well, you don’t want to hear about all that. You’re here for trailers! And golly do I have some for you. Here we go!
Nope. Nope nope nope nope nope.
This game looks to have a structure similar to Epic’s Fortnite, except infinitely more terrifying. In The Forest, you’ve crashed landed on an island full of, uh, things that want to kill you. So you spend your days foraging for food and supplies and the night fending them off. But also your days because everything is awful. Oh, and it’s got Oculus Rift support if you weren’t already scared shitless.
Spaceteam Admiral’s Club
Those crazy Canadians. I met Henry Smith, developer of Spaceteam, last year at one of the PAXes. (He was wearing that captain’s hat then, too.) I believe him when he says he can get this Kickstarter‘s goals achieved. Blabyrinth and Shipshape, based on their descriptions and what he achieved with Spaceteam, sound like winners to me. Back him if you want. Or not. I just laughed pretty hard at the trailer when he was holding all those awards.
Dragon Age: Inquisition
I wasn’t really into Dragon Age II, but Dragon Age: Inquisition has me eager to get back into the franchise. It’s a fantastic-looking game based on the trailer, but hearing about the changes made to the combat gets my spirits up. The trope-ish amnesia-ridden hero is unfortunate, but the rest of the story sounds rife with excitement. Look for it October 7th.
This trailer is perhaps most interesting simply because we’re hearing in clear, concrete terms how multiplayer works in Watch Dogs. You wouldn’t believe the hassle I encountered and the runaround given when I tried to ask PR and devs specific questions the last time I was face-to-face with them. But now here’s nine minutes of what you’ll be encountering online in Watch Dogs and a mild middle finger to press regarding the past two years.
Also, “inconspicuous” is not the word I would use to describe that taco van. Also, wtf is a taco van? Also, the fact that you rarely see NPCs move in the same jagged patterns as players seems to really set off the That’s a Real Dude alarm quite easily, or at least in the first phase. But we’ll see. That mobile versus console thing seems super cool. Releases May 27th.
“Trailer” seems like a severe understatement. This puppy is 52 minutes long! But gosh does this game seem rife with potential. Four versus one asymmetric gameplay where four hunter players are hunting one monster player. It seems cool, or it might just be the eSports-esque commentary going on over the video. Evolve launches in fall of this year.
Skylanders Trap Team