Tag Archives: Minecraft

Microsoft E3 2015 Recap

Microsoft E3 2015

There was actually something genuinely surprising about the Microsoft press event yesterday, but it’s probably not what you think: there wasn’t even a sliver of a presence for Call of Duty. That showing has been happening like clockwork for the past forever and it wasn’t there this year.

I don’t know if that’s good or bad or even how I feel about it, but it’s certainly remarkable. But there was plenty of other news for the Redmond company and their little gaming machine that could (and then did and became a beast of an ecosystem for entertainment).

You can also watch the entire presentation if you’d rather do that.

Halo 5: Guardians

There was a substantial co-op demonstration that happened. And that just about sums that up. At this point I’m pretty sure you know if you’re going to buy a new Halo game or not, let alone get excited for hearing 343 Industries studio head Bonnie Ross talk about the brand new engine that runs single and multiplayer at 60 fps.

Warzone, however, sounds pretty fun. It’s a new 24-player mode where you’ll face off against both AI and player-controlled enemies via drop-in, drop-out co-op. The maps are massive at four times bigger than you’re used to. Josh Holmes of 343 appropriately called it “ambitious.”

Backwards Compatibility

This is an ostensibly big move. This will open up an entire generation’s worth of games up to Xbox One owners for free (so far it’s just a smattering of titles) and will definitely set the system apart from the PlayStation 4 feature set, something they’re keenly aware of.

“We won’t charge you to play the games you already own,” said head of platform engineering Mike Ybarra, an obvious jab at the fact that PlayStation 4’s backwards compatibility works only so much that you can stream old games via PlayStation Now. Ybarra says it won’t take any extra development from studios and players just need the original disc to download a new digital version. It’ll be available to everyone this holiday season.

Fallout 4

Here’s so more Fallout 4 footage, including stuff we didn’t get to see yesterday during Bethesda’s event. I mean, it all follows the same path of content, but it’s bonus gameplay at some parts.

Game director Todd Howard also announced that PC mods will work for the Xbox One version of the game, but not right at launch; that will get added somewhere in 2016. And they’ll hopefully bring that same compatibility to the PlayStation 4 version.

Forza Motorsport 6

We already know there’s a new Forza game. Even if you didn’t know that, it seems like you could have assumed that anyways. Turn 10 Studios’ Dan Greenawalt says there will be over 450 cars and 24-player multiplayer. That’s kind of all the excitement I can muster for this.

Tacoma

Even if Tacoma just ended up being Gone Home in space, I’d still be cool with that. But developers Fullbright has earned more respect than that. It’s very obviously going to be about a singular experience and story-driven, but rehashing the same ground is (hopefully) beyond them.

Co-founder Steve Gaynor announced that their upcoming game will come to Xbox One and PC first before hitting Linux and Mac.

The Long Dark

Billed as “the first survival game on Xbox One,” The Long Dark is very obviously a survival game. You’re out all alone in a frozen wilderness and have to face the cold and wolves and whatnot.

The bigger tidbit coinciding with this is that Microsoft now offers Xbox One Game Preview, their own Early Access. The Long Dark isn’t out now, but you can play it on Game Preview right now. (Game Preview is not be confused with the Xbox One Preview program, although it exists within that and, yeah, you get it.)

Ion

Dean Hall, creator of DayZ, announced his new project Ion. It will also be available on Game Preview first and will attempt to realize Hall’s vision of “a game that wasn’t a game.” The press release describes the game as “an emergent narrative massively-multiplayer online game in which players build, live and inevitably die in huge floating galactic constructions.”

It aims to feature fully simulated environments involving power grids and heating and a bunch of other things to maintain space living. It seems pretty neat, though it may cross that line into too ambitious real quick.

Sea of Thieves

Rare is making a new game! What more do you need to know? Hopefully not much more because they didn’t give us much more.

Rare Replay

Coming August 4 to the Xbox One, the Rare Replay collection will feature just about every game you’d want to play from Rare’s history. This includes some serious bangers like Battletoads, Perfect Dark, Banjo Kazooie, Viva Piñata, Conker’s Bad Fur Day, and Blast Corps. If this doesn’t excite you then you must be dead inside.

Gears of War Ultimate Edition

This remastered version of the original Gears of War will come to Xbox One on August 25. It’ll have updated graphics (which Kotaku has a nice comparison of), integrated Gears of War 3 gameplay features, and the additional content previously exclusive to the PC version from 2007.

Gears of War 4

I dunno. Are you guys excited for a new Gears of War? I’m interested, I guess, but not necessarily looking forward to it. It’ll be the first one not developed by Epic Games. Maybe there will be a fresh take on some of the old staples of the series we’ve grown accustomed to? Gears of War 4 will hit during holidays 2016.

HoloLens

This is a pretty impressive demo for Minecraft with HoloLens, Microsoft’s 3D head-mounted display technology. In it, one player is on a Surface tablet playing the game while the other assumes a more godlike role through HoloLens, able to peer into the entire world and manipulate it from on high.

But it’s also very much unbelievable and in a not great way. Do you remember what we were promised with Kinect? Yeah. And having worked with this sort of tech before, I’m all the more wary. Still cool, though.

Rise of the Tomb Raider

There was also a trailer that came out, but that’s pretty much inconsequential compared to the gameplay demo they threw down. It’s coming across as even more Nathan Drake than before, but it still looks great. Drake’s defining characteristic is that he’s lucky as shit and knows it. Lara didn’t have that.

In 2013’s Tomb Raider, Lara started with getting impaled and it somehow went downhill from there. But this demo shows Lara dodging bullet after bullet and that’s kind of Drake’s thing. I’m not complaining, mind you, but it seems worth mentioning.

And that’s it! Actually, there was a lot more like the above promo for the new Xbox One interface, the Xbox Elite controller (which will cost a whopping $150), and a bunch of other games, but these were kind of the big hitters. It’s fantastic that Microsoft focused so hard on games this year. It felt refreshing.

It’s also worth mentioning that there was a distinct lack of Kinect talk, and with the lack of Kinect in the new Xbox One bundles, it calls to question if Kinect is being swept under the rug. I don’t necessarily buy it, but Ben Kuchera raises some good points over at Polygon.

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Trailer Roundup: Final Fantasy XV, Silent Hills, and More

Trailer Roundup: Final Fantasy XV, Silent Hills, and More

How’s your schedule looking? If it’s not somewhere between Wide Open and Totally Available, then you might want to look elsewhere for your ephemeral jollies. Gearbox alone this week can fill a half-hour block of your time. Like, when does “extended” just not cut it anymore?

Also, I just watched I Know That Voice on Netflix, so if even after this series of epics of trailers you still have more time, maybe give that a go. Then we can talk about it. There’s a whole bit on video games and Comic-Con, and you’ll definitely be in awe of how few voice actors stretch across so many iconic voices, TV or otherwise. Anyways, time for those ridiculously long trailers!

Minecraft

Coming out from the biggest news of the previous week, Phil Spencer attempts to spend four minutes assuaging you with the idea that Microsoft is acquiring Mojang, the studio behind Minecraft. It’s a strange move; I’m not even sure how many people associate the game with this particular studio. Surely a sizable amount, but the percentage of total Minecraft players is likely miniscule. Who is Spencer trying to placate here? Is Minecraft simply too large to even steer now?

Fibbage

I think those You Don’t Know Jack games are pretty fun. They’re a great way to get friends that don’t necessarily play games to play some god damn video games. Now the developers Jackbox Games have Fibbage, a game where you attempt to fill in the blank on a tidbit you most likely don’t know the real answer to. It reminds me a bit of Deck Around, except digitized. Either way, it’s already out for Xbox One, PlayStation3, PlayStation 4, and, uh, Amazon FireTV.

Assassin’s Creed Unity

Another week, another triple-A game from Ubisoft putting out a reminder that It’s Happening. Really, this trailer doesn’t show any gameplay—like, at all—but it does have a pretty cool song playing, so that kind of makes it worth it. I think. Either way, Assassin’s Creed Unity comes out on November 11 for Xbox One, PlayStation 4, and PC.

Final Fantasy XV

Now that’s a way to open up a trailer. It’s an excellent reminder of what made that first Final Fantasy Versus XIII trailer from back in 2006, namely the stupidly enticing blend of modern aesthetics with knights and monsters and magic.

It’s also, unfortunately, an excellent reminder that Final Fantasy XV has been basically in development for over eight years with no end in sight. Kotaku has a cool feature with the new solo director (formerly co-director with Tetsuya Nomura) Hajime Tabata that you should read. It’s fairly enlightening. Also, this trailer is pretty cool.

Silent Hills

So that was weird and totally fucked up, which is what I hope the entirety of Silent Hills is going to be like (and, more or less, was what P.T. was as well). Honestly, if I had to choose between a giant baby monster woman and going down into an ominous basement, I’d probably choose the basement, too.

Borderlands: The Pre-Sequel!

Like, why. It’s not even a question. It’s a statement. Why is this video so long? How does this help anyone? Maybe once Borderlands: The Pre-Sequel! comes out, this would make more sense as a series of in-game tutorials spread out across a sequence of tutorial missions, which sounds pretty bad outright but is relatively tolerable compared to this nine and a half minutes of swing-and-a-miss humor. Comes out October 14 for Xbox 360, PlayStation 3, PC, OSX, and Linux.

I can’t believe I watched all of that.

Battleborn

I wonder how much of this was Andrew Goldfarb, content editor at Gearbox Software, fighting his journalistic roots to ask probing and dangerously inquisitive questions. Either way, Battleborn looks decent. I love the look of it. Super colorful and fluid like whoa. I do feel like the jokes and gags are once again swing-and-a-miss

The actual gameplay looks competent with the cooperative slant definitely making it more interesting. Thorn seems like she’d be super boring to play but Rath might be fun. I don’t know. I’ve basically eradicated all expectations of this game from my brain.

Roundabout

And now, I leave you with this delicious bit of nonsense. This trailer sums up the whole of what Roundabout from No Goblin has to offer, and that is I Have No Fucking Idea. Check out this badass description from its press page: “Roundabout is a ’70s B-Movie game where you drive a constantly revolving limousine!” Awesome. Just Awesome. Roundabout is out now for PC, OSX, and Linux and will be out for Xbox One and PlayStation 4 in early 2015.

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